THE EFFECTIVENESS OF GUESSING GAME ON STUDENTS’ SPEAKING SKILL AT SMP NEGERI 3 NGRONGGOT NGANJUK

Rucita, Dea Faliha (2024) THE EFFECTIVENESS OF GUESSING GAME ON STUDENTS’ SPEAKING SKILL AT SMP NEGERI 3 NGRONGGOT NGANJUK. Undergraduate (S1) thesis, IAIN Ponorogo.

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Abstract

Speaking is one of the abilities that we got to be mastered in learning English. Through speaking, people can express their thoughts and reason orally to the audience members. In thisْresearch,ْtheْresearcherْfocusedْonْspeakingْskillْandْusedْtheْ“GuessingْGame”ْtechnique. Guessing games can be a very effective tool in improving students' abilities and can help to develop the student abilities in teaching learning, including speaking skill.
This research aims to find out whether there is any significant different between students who are taught using Guessing Game Technique and Students who are not taught using Guessing Game Technique in speaking skill?
This research applied a quantitative approach and used the quasi experimental design. The population was theْseventhْgradeْstudents’ْofْSMPNْ3ْNgronggotْNganjukْacademicْyearْ2021/2022.ْTheْsampleْforْthisْresearchْincludedْaْtotalْ64ْstudents’,ْwithْ32ْstudentsْin the experimental group and 32 students in the control group. Data were collected using two methods: testing and documentation. The research followed a structured procedure, which involved conducted a pre-test, giving treatment, and conducted a post-test. Subsequently, data analysis was performed after scoring the tests, and the analysis was carried out using the T-test formula in SPSS.
The result of the research showed that the Guessing Game technique can improve students’ْspeakingْskill. It can be concluded that the experimental group achieved a significantly higher mean score on the post-test compared to the control group. Specifically, the post-test mean score for the experimental group was 90.31, whereas it was 65 for the control group. Furthermore, the calculated T-test result yielded a t-value of 9.208, which was notably higher than the critical t-value (t-table) of 2.042 with 62 degrees of freedom. Based on these outcomes, we can confidently conclude that the alternative hypothesis (Ha) is supported, and the null hypothesis (Ho) is rejected. Based on the provided explanation, it can be inferred that there was significant difference in the speaking skill achievements of students who were taught using the Guessing Game Technique compared to those who were not. In simpler terms, the Guessing Game Technique proved to be effective in improve the speaking skills of seventh-grade students at SMPN 3 Ngronggot Nganjuk.

Item Type: Thesis (Undergraduate (S1))
Thesis Supervisor: Aries Fitriani
Subjects: 13 EDUCATION > 1399 Other Education > 139999 Education not elsewhere classified
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Jurusan Tadris Bahasa Inggris
Depositing User: Mr Perpustakaan IAIN Ponorogo
Date Deposited: 11 Jun 2024 02:48
Last Modified: 11 Jun 2024 02:48
URI: http://etheses.iainponorogo.ac.id/id/eprint/28275

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